Muito bem desenhado! Certamente daria uma boa versão pra o Mega Drive. Não sei se foi tu que falou uma vez sobre isso no X. Teria que adaptar um bocado de coisas, mas daria uma boa versão.
Estou muito empolgado. É possível me dar acesso antecipado para apresentar no canal, ou só dia 23 mesmo? Já estamos conversando por email há um tempo: gamesdotitio@gmail.com https://www.youtube.com/@GAMESDOTITIO
Pretty fun demo. Blocking is a real deal here. You gonna use alot, especially fighting the boss. It gives this game a little bit of unique strategy to most beat em up. Ability to attack enemies repdly while they are falling in mid air and just bounce of the edge of screen is satisfying as well.
The real problem of the demo here is the grabbing mechanic. I feel like its trying to be like SOR or something but when I do, character just turn around left and right constantly without throwing most of the time. One time it works, Another time it doesn't. I still confuse on how grabbing mechanic works. And, since grab attack is what really give the soul to the genre, this is the biggest problem of the demo to me.
[EDIT: So after i wrote this I discovered that up/down+attack buttons swap the position while left/right+attack to throw depend on position, I start to get used to it now but problem still occurred a sometimes. They just don't work well together for me.]
Another one here is that block button is the same as picking button, this does result in unfair hit when weapon is below you when all you want is trying to block. You also cant blocking while having weapon in your hand since this will result in throwing weapon. Nothing offensive though since dodging is still a handy move.
Invincibility mechanics that exists in many classics of this genre are gone here. Enemies can attack you freely even when you are throwing body, picking up items, and even when you laying down. Again not something offensive about it. Just a little annoying.
There are glitch that happen a few times throughout the demo, especially in hard mode, where the sprite just floating mid air. like getting attack by enemies while holding a large container or barrel, or when that fast short girl with knit hat riding you in mid air after you jumped.
Overall still enjoyable even with small criticism. The pixel art is cute. Music is perfect for it. I'm looking forward to get the full release of this game (I think it's pretty close now from the date I've seen).
I really appreciate your honest feedback. Some of these points, I totally agree with, especially about the vulnerability in some actions (like throwing enemies, picking up items, etc.). Some of these are already being worked on for the final version. I'll take notes on your other opinions. Thank you for taking the time to give us feedback. Don't forget to add Maiden Cops to your Steam Wishlist and follow Pippin Games there (it helps a lot).
Pretty kickass game so far, good mechanics, pretty tight gameplay, and great sprite work!
A mild complaint: when finishing the boss, I think giving the player a solid 6-8 seconds before the stage finishes is good to make sure they can pick up the point item she drops, just for those score-board types.
Also I think for the last stretch towards the boss, it may be fair to put out a rolling barrel with a time bonus item to give players a little more time, I ended up running out in my run against the boss, and I was hitting her consistently but I still lost a life.
At any rate, this is quite promising, and I wish your team well in development!
Found a bug at the boss fight: one of the enemies got a knife in the ground and... at that point, it did not move and it couldn't be hit either.
Also, regarding the boss fight: with Miranda's strategy of jumping high and being out of range for being attacked most of the fight, each hit had to count, so, special moves were the choice...
...so to win the fight without it taking too ling too much, my strategy ended up being: lose a life, and use the new special bar to unleash all the specials on her : p Maybe she could jump less, or more enemies could show up allowing the player to fill the special bar more?
If this is the demo, then I'll be really looking forward to the day the full game is released. I love beat em ups that aren't overly serious in its core concept. The gameplay is smooth, the difficulty is made in a way that its just right. One suggestion I would make is that you can put some variety on enemies by just having two different color palettes for the same enemy. Its an easy way that old Beat em ups used to do, and it would give the game even more of a retro feel. Also, the backgrounds look kind of dull and empty, like the first Final Fight. Try to put some characters and movement in the background to make it more lifelike and interesting, like in Final Fight 2.
Very nice! Love everything about it, except Miranda, little bitch ;-) But seriously, love the artwork, the style, music and gameplay! Spot-on for the old-school atmosphere.
You guys really need stop jerking off. If you jerk too much, there will be the six serious effects. I have always taken it as a warning. so i never jerked in my life 1If u jerk to much u will frequenlty got confusion 2ur memory will loss 3 ur memory will loss 4 memory loss 5 u will always feel tired 6 mmemmorri loss so guys plz stop jerking off
I really enjoyed the game! The music was really great, very energetic. The art is also excellent. I also enjoyed enemies' funny faces when they get hit or thrown around. However, idk if it's just on keyboard but the running felt janky. Also not a lot of opportunities to heal. The attacks also felt a bit off. I didn't really enjoy how you get interrupted when doing your super moves/attacks. But I do understand it's just a demo and that all the problems will get solved hopefully. Over all I would play again :)
This game is really good and fun. I thought the soundtrack was dope and everything was visually great (especially the Maiden Cops). Reminded me of those arcade fight games. I can't wait for the full game of this to drop!
Thank you for playing. I'm glad you had fun with Maiden Cops. Watching your video, we notice we need to make many improvements. But we'll work hard to finish the game. ; )
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Please make it buyable at itch. I can't buy it in germany on steam.
Look Amazing but don't know if was Nsfw or SFW
Nooo! Why it isnt avaiable in Germany? Damn.. :(
regional block. it is annoying as a German.
Oh goddamn it, the other pippin games are avaible but this one is not in germany for whatever reason!
Can we get a Itch release please?
Muito bem desenhado! Certamente daria uma boa versão pra o Mega Drive. Não sei se foi tu que falou uma vez sobre isso no X. Teria que adaptar um bocado de coisas, mas daria uma boa versão.
It'd be nice if there was a full release here so we can play the game without a Steam account.
Estou muito empolgado. É possível me dar acesso antecipado para apresentar no canal, ou só dia 23 mesmo? Já estamos conversando por email há um tempo: gamesdotitio@gmail.com
https://www.youtube.com/@GAMESDOTITIO
Pretty fun demo. Blocking is a real deal here. You gonna use alot, especially fighting the boss. It gives this game a little bit of unique strategy to most beat em up. Ability to attack enemies repdly while they are falling in mid air and just bounce of the edge of screen is satisfying as well.
The real problem of the demo here is the grabbing mechanic. I feel like its trying to be like SOR or something but when I do, character just turn around left and right constantly without throwing most of the time. One time it works, Another time it doesn't. I still confuse on how grabbing mechanic works. And, since grab attack is what really give the soul to the genre, this is the biggest problem of the demo to me.
[EDIT: So after i wrote this I discovered that up/down+attack buttons swap the position while left/right+attack to throw depend on position, I start to get used to it now but problem still occurred a sometimes. They just don't work well together for me.]
Another one here is that block button is the same as picking button, this does result in unfair hit when weapon is below you when all you want is trying to block. You also cant blocking while having weapon in your hand since this will result in throwing weapon. Nothing offensive though since dodging is still a handy move.
Invincibility mechanics that exists in many classics of this genre are gone here. Enemies can attack you freely even when you are throwing body, picking up items, and even when you laying down. Again not something offensive about it. Just a little annoying.
There are glitch that happen a few times throughout the demo, especially in hard mode, where the sprite just floating mid air. like getting attack by enemies while holding a large container or barrel, or when that fast short girl with knit hat riding you in mid air after you jumped.
Overall still enjoyable even with small criticism. The pixel art is cute. Music is perfect for it. I'm looking forward to get the full release of this game (I think it's pretty close now from the date I've seen).
I really appreciate your honest feedback. Some of these points, I totally agree with, especially about the vulnerability in some actions (like throwing enemies, picking up items, etc.). Some of these are already being worked on for the final version. I'll take notes on your other opinions. Thank you for taking the time to give us feedback. Don't forget to add Maiden Cops to your Steam Wishlist and follow Pippin Games there (it helps a lot).
https://store.steampowered.com/app/2012670/Maiden_Cops/
Do you have a version for Android mobiles?
Vocês são dev BR?
Sei la pae
eles são
MacShady Justice is back with a review of the sexy side scroller beat 'em up Maiden Cops!
can you make a 32 bit version
Thanks. Glad you like it. Follow us on Steam and social Media. We always post the Maiden Cops progress there.
Cêis são br?
Can you consider a mobile version please??
Pretty kickass game so far, good mechanics, pretty tight gameplay, and great sprite work!
A mild complaint: when finishing the boss, I think giving the player a solid 6-8 seconds before the stage finishes is good to make sure they can pick up the point item she drops, just for those score-board types.
Also I think for the last stretch towards the boss, it may be fair to put out a rolling barrel with a time bonus item to give players a little more time, I ended up running out in my run against the boss, and I was hitting her consistently but I still lost a life.
At any rate, this is quite promising, and I wish your team well in development!
Happy New Years by the way!
alguem conhece u jogo de luta erotico gratis em pixel art?
When is the game going to be release? :)
We planned to release about the half 2023
Any chance of it being released here on Itchio as well?
Yup! We plan to do this. : )
Will there be a mobile version of the game
Very fun and the characters look very cute. Good job and can't wait for the rest
Thanks. Glad you had fun. Adding the game to your Steam Wishlist will help us a lot ; )
Found a bug at the boss fight: one of the enemies got a knife in the ground and... at that point, it did not move and it couldn't be hit either.
Also, regarding the boss fight: with Miranda's strategy of jumping high and being out of range for being attacked most of the fight, each hit had to count, so, special moves were the choice...
...so to win the fight without it taking too ling too much, my strategy ended up being: lose a life, and use the new special bar to unleash all the specials on her : p Maybe she could jump less, or more enemies could show up allowing the player to fill the special bar more?
The title should've added "For the Maidenless." XD
the fuck is this dumspter fire this is shit in my opinion
Opinion noted. Now fuck off.
Then don't play it and don't comment if you can't give a reason why you dislike it.
And besides, it's a free demo you half-baked doughnut
很好
jiggle physics
Made a video
how is this game already getting nsfw art of it
how long ago was this game even announced??
If this is the demo, then I'll be really looking forward to the day the full game is released. I love beat em ups that aren't overly serious in its core concept. The gameplay is smooth, the difficulty is made in a way that its just right. One suggestion I would make is that you can put some variety on enemies by just having two different color palettes for the same enemy. Its an easy way that old Beat em ups used to do, and it would give the game even more of a retro feel. Also, the backgrounds look kind of dull and empty, like the first Final Fight. Try to put some characters and movement in the background to make it more lifelike and interesting, like in Final Fight 2.
Very nice! Love everything about it, except Miranda, little bitch ;-) But seriously, love the artwork, the style, music and gameplay! Spot-on for the old-school atmosphere.
no maidens?
I loved your game, gameplay is very funny xDD
I couldn't get past that part, I don't know if it was the end of the demo.
I will follow along, I wish you all the best in your project! :)
I got past that, did you kill all the enemies and move further?
You guys really need stop jerking off. If you jerk too much, there will be the six serious effects. I have always taken it as a warning. so i never jerked in my life 1If u jerk to much u will frequenlty got confusion 2ur memory will loss 3 ur memory will loss 4 memory loss 5 u will always feel tired 6 mmemmorri loss so guys plz stop jerking off
Bro pls go touch some grass.
I am pretty sure I'm at 69420. What happens then?
Sorry I got confused, what are we talking about again?
i know are we talking about masterbation or are we talking about grass?
The artwork looks great, but I don't find police brutality cute or funny or sexy or whatever you were going for.
I really enjoyed the game! The music was really great, very energetic. The art is also excellent. I also enjoyed enemies' funny faces when they get hit or thrown around. However, idk if it's just on keyboard but the running felt janky. Also not a lot of opportunities to heal. The attacks also felt a bit off. I didn't really enjoy how you get interrupted when doing your super moves/attacks. But I do understand it's just a demo and that all the problems will get solved hopefully. Over all I would play again :)
This game is really good and fun. I thought the soundtrack was dope and everything was visually great (especially the Maiden Cops). Reminded me of those arcade fight games. I can't wait for the full game of this to drop!
Thank you for playing. I'm glad you had fun with Maiden Cops. Watching your video, we notice we need to make many improvements. But we'll work hard to finish the game. ; )
No problem at all! Y'all made a fantastic game! I'll be waiting for the full game!